Company of Heroes is a real-time strategy franchise that started in 2006. It was developed by Relic, and published by THQ, Sega, Buka Entertainment, and Aspyr. Over the last 15 years, it has garnered a good following, for many reasons, such as its revolutionary real-time physics, base-building elements, and multi-tasking gameplay.
There has been quite a hype since the last few years about a sequel, but we have yet to see it.
I’ve only really played the first COH game, but last Saturday, I had a chance to talk to my friend Allen (aka Bandit_Cheeki) on Steam and he showed me 2013’s Company of Heroes 2. He showed me his broadcast of the game, and around the end, he gave me his roster of screenshots.
Steam allowed us to do a simple broadcast. Outside of the HD screenshots, I also got to see Allen’s real-time battles. They’re kinda dim, but at least I got a taste of what COH 2 battle is all about.
An arsenal of Generals
Upon starting the game, the player will prepare the map, the side for which they will play for (British, American, Axis, or Soviet forces). There’s different playstyles to choose from, with many different ways to win. Of course, you can choose your commander, too. But don’t expect to choose your hairstyle. This isn’t Ragnarok Online.
Base building at its finest
Later on, the game shines its brightest when the player starts putting together their defenses for the coming assault. War always has bullets. So what do you do?
Build a bullet-proof bunker, of course!
Bandit_Cheeki and I chatting on the left, nostaligia-ing on some COH 1
Protecting the road with some good ol’ bunkers
Of course, you should expect bunker-busters later on, but that’s for another screenshot…
Here comes the enemies…
You have defenses. You have a base. You have an army. What else do you need? You need Nazis to shoot at!
Artillery fire on an outpost
Everybody loves a good Flammenwerfer
What’s a good military base without a good military resistance?
Although people are looking forward to Company of Heroes 3, COH 2 is a great substitute for the time being. It’s an amazing game. It utilizes features that shouldn’t be in RTS, such as ricochet physics, range dynamics, and other things that make the game so interesting the way it is.
I recommend the game to anyone wanting a good real-time strategy fix.
Just don’t forget to build bunkers.
* Metamudkip does not forget to build bunkers.